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Tuesday, June 9, 2015

Goal Based XP Awards

Some good ideas offered about my campaign idea on G+ and Dragonsfoot. Here is a little more broad -strokes noodling based on feedback regarding advancement and a player's PCs working toward different goals:

Goal-based XP awards:

PCs are classified as Primary ("Name" level) or Secondary (lower level). Each PC should start with at least one major and two minor goals. Categorizing goals is up to the GM's discretion. Minor goals may include acquiring more powerful magic items, greater wealth, or bolstering one's reputation. Major goals should have a greater level of impact on the character or the campaign. A very few examples include:

  • Successfully researching a spell or enchanting a minor magic item: Minor
  • Acquiring a long sought-after item (magical or otherwise): Minor
  • A primary character completing their hold/tower/abbey/guild: Major
  • Cementing an important alliance or defeating a bitter foe: Major


Unless there is a solid, in-game RP reason, players should consider coordinating their character goals with the other PCs in their group (Primary and Secondary). Goals can change over time. Either the player completes them and picks new ones, or the existing goals alter because of in-game events. Secondary characters level up when they complete two minor or one major goal. Primary characters level up when they complete two minor or one major goal in addition to  ALL of the player's Secondary PCs leveling up.

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