1. Perhaps Clerical spells should be scalable and cure damage in some kind of %. (Like, CLW cures the GREATER of 5hp or 25% of the recipient's base HP). So someone with 60 base hp would get cured for 15hp. I dunno.
2. Reminds me of why I don't like "Hit Locations in Melee." The game is way too abstract for that.
Nice post! This makes me consider a few things:
ReplyDelete1. Perhaps Clerical spells should be scalable and cure damage in some kind of %. (Like, CLW cures the GREATER of 5hp or 25% of the recipient's base HP). So someone with 60 base hp would get cured for 15hp. I dunno.
2. Reminds me of why I don't like "Hit Locations in Melee." The game is way too abstract for that.
3. The Smaug example is good.