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Grumpy, yet verbose.

Sunday, February 26, 2012

Episode 26 of vlog is up

Talking about Hit Points in old school RPGs.

1 comment:

  1. Nice post! This makes me consider a few things:

    1. Perhaps Clerical spells should be scalable and cure damage in some kind of %. (Like, CLW cures the GREATER of 5hp or 25% of the recipient's base HP). So someone with 60 base hp would get cured for 15hp. I dunno.

    2. Reminds me of why I don't like "Hit Locations in Melee." The game is way too abstract for that.

    3. The Smaug example is good.

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