Detect Invisible
Level: 2 (MU/Elf)
Range: 10' per level of the spellcaster
Duration: 6 turns
Effect: When the spell is cast, the spellcaster can see all invisible creatures and objects within range. The range is 10' for each level of the spellcaster. For example, a 3rd level spellcaster can use this spell to see invisible things within 30'.
At first glance, it seems more like a 1st level spell to me. After all, it's pretty specific. I expect it's second level to "counter" the 2nd level invisibility spell, which I suppose is fair enough from a game-balance perspective.
Of course, another facet is how often is a spellcaster is going to use up a spell slot for this? Not to mention how many spellcasters would even go to the trouble of putting a copy in their grimoire? Unless it's found as a scroll or spells are assigned randomly, I don't know that I've ever seen a PC with this spell. Still, I can imagine many scenarios where the spell could be extremely useful. I could see sylvan elves keeping this spell handy for dealing with annoying pixies. I expect a wizard trying to catch an assassin or cat burglar who is using a ring of invisibility would find this spell very handy.
I may try placing a scroll of this when there is a deliberate use for it later on in the adventure and see if it the players connect the dots.
With the way I've been designing dungeons lately, this spell would stomp in my game.
ReplyDelete