Thursday, July 9, 2015
Shelving, but not scrapping
The multi-PC-per-player, high-level campaign is not going to happen any time soon. I still like the idea, but it is complex enough that I will need to spend a lot more time working out the the kinks before I would be ready to run such a beast. Real life distractions are (surprise!) also limiting my time and energy for pursuing such projects. I think I may need to set my GM-ing sites a little lower for now.