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Grumpy, yet verbose.

Tuesday, March 27, 2012

Jeff Rients' 20 questions vs. Kelvernia


  1. What is the deal with my cleric's religion? - There are several deities in the world, each with a particular sphere of influence in the world. There are also spirit-worshipping shamans and a nasty demon cult.  A PC cleric can follow any of those, but some might get you in trouble in some parts of the world.
  2. Where can we go to buy standard equipment? - Most towns of any size have a general goods store with things like lamp oil and coils of rope. Starting armor and weapons are often heirlooms, but a large town or bigger probably has an armorer who keeps at least a couple of hauberks and longswords in stock.
  3. Where can we go to get platemail custom fitted for this monster I just befriended? - Most "civilized" areas will shoot things like an ogre on sight. But enough gold can convince an armorer to make house calls for a fitting
  4. Who is the mightiest wizard in the land? - The head of the Mage's Guild is a good bet.
  5. Who is the greatest warrior in the land? - If you believe his press, Lord Tavris of Lem
  6. Who is the richest person in the land? - Doge Gerard of Tyros
  7. Where can we go to get some magical healing? - Even a middling village probably has a low level cleric willing to cast Cure Light Wounds for a modest donation.
  8. Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath? - Better hustle to a large town or find a successful abbey.
  9. Is there a magic guild my MU belongs to or that I can join in order to get more spells? - MUs train with a guild approved mentor and get their new spells by paying a fee to a representative in a given town. The guild is international. Magic was learned from the elves, so any elf is considered an honorary member, but he still must pay his fees.
  10. Where can I find an alchemist, sage or other expert NPC? - Zaporta has a university. Try there.
  11. Where can I hire mercenaries? - The Sword Brothers can be found at any of their god's temples. They aren't cheap though. You might get a better price among the Lossarian horsemen.
  12. Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law? - The inner city of Zaporta (the palace district) forbids weapons. Some towns peace-bind weapons. Anywhere in Cramond or Jerimet, a magical attack is considered as bad as attempted murder.
  13. Which way to the nearest tavern? - Swing a dead cat, you'll hit a pub of some sort.
  14. What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous? - There are tales of a sea dragon who eats ships. There is a standing bounty on marauders like bandits or goblins, but it's doubtful that will get a song written about you.
  15. Are there any wars brewing I could go fight? - Cramond and Jerimet have rattling their sabres a bit lately. And the Cramond succession is shaky since the heirs apparent are twins.
  16. How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes? - pit fighting is popular yet, illegal. The purse is small, but the side bets can add up.
  17. Are there any secret societies with sinister agendas I could join and/or fight? - Rumor says the demon cult of Baal still has secret worshippers. 
  18. What is there to eat around here? - Beef and mutton are staples in Cramond.
  19. Any legendary lost treasures I could be looking for? - The old Sulati empire is said to have ruins aplenty in the jungle.
  20. Where is the nearest dragon or other monster with Type H treasure? - You could look in the Spear Mountains for a red dragon, or go to Tolkat and look for an ice-wyrm, who knows?


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